Fluid Simulation

This 2D Fluid Simulation is based on Joe Stam's paper on Fluid Simulation for Games, presented at GDC 2003.

It is optmized for usage in real-time and uses C++ and OpenGL.

Watch a Youtube Video of the same:

Download the above Video (wmv format, 743 Kb)

Download FluidSim.exe (zip format, 104 Kb)